zeroheight deep dive: Tracking and measuring adoption

zeroheight
49:57
Join us for the another instalment of our deep dive webinar series, where we explore essential topics shaping the future of design systems with zeroheight. This month we'll be looking at measuring adoption to prove the value of your design system — why it matters, how to communicate value, and how we can aid with that inside the zeroheight platform. Whether you're building from scratch, scaling, or managing a mature system, expect tactical tips, real-world lessons, and a fresh perspective.
We’ll cover:
- Why measuring adoption is an essential piece in scaling your design system
- How to communicate this value of your design system to the people who matter
- How we approach adoption tracking in the zeroheight platform
- How we built our adoption tracking features, what compromises we made, and what direction we're going in
Speakers:
Luke Murphy, Head of Advocacy
Lucy Harris, Senior Product Manager
Seth Corker, Full Stack Product Engineer
Speakers
Luke Murphy
Design advocate, zeroheight
Luke is the lead design advocate at zeroheight. They host the DesignOps Island Discs podcast, host the WDC conference in Bristol and help organizations worldwide with their design system via their work with zeroheight and DesignOps Assembly. They've worked as a design leader across enterprise and startups, and have a passion for good org design and creating community. When they're not enthusing about designops and design systems, they sing in a queer punk band and make zines.
Lucy Harris
Senior Product Manager, zeroheight
Lucy is a Senior Product Manager at zeroheight, working across our API, Integrations and Adoption features. She has many years experience working with product teams, mainly in the creative tech space, building tools that people love.
Seth Corker
Full Stack Product Engineer, zeroheight
Seth is a Senior Product Engineer at zeroheight, working on empowering developers to contribute and measure the adoption of their design system. He enjoys playing video games, building endless side-projects, and shouting about them to anyone who will listen.

zeroheight deep dive: Tracking and measuring adoption
49:57